By Pittacus Lore, this installment in the I am Number Four is about how no one can be trusted, and at the same time, no one can be counted on as a enemy. After Sam is rescued by his father and one of the enemy(?), they just barely manage to escape the cell before the mogadorians fight each other and collapse the cell. Meanwhile, 4 and 6 go to get 5, and Sam and his father show up at the exactly right time to save them. 9 immediately hates 6, and vise-versa. After fights, training, and tours, Ella gets inflicted with a sickness, as well as 4. 8,6,9,5,7 go to get 5's chest, and Sam and Sara stay at the house. 5 then immediately tries to kill 6 and 9, instead kills 8, and loses a eye. Mogadorians attack the house and take Ella, even though the fight last for a long time. 4 wakes up in time to see the end of the book.
And that's all. Goodbye.
Heya!
It's a me, Adventure Van! I'd just like to thank you all for coming and reading my less then good blog. It means a lot to me, so I hope you enjoy!
Wednesday, March 23, 2016
No Man's Sky
Imagine a world full of life and caves, wrecked ships, and minerals. Now, imagine this in a solar system with other planets. Now imagine this solar system among others, as a universe. And then place that universe among other universes. And you now have a suit and a ship that will let you travel ANYWHERE in this huge galaxy. And now imagine No Man's Sky. But then I repeat myself.
Welcome to the galaxy of No Man's Sky, home to '18,446,744,073,709,551,616' separate planets. Each one can be explored. Each one can be used for minerals. And each one may have it's own dangers. In a universe generated so well, the own creators can find stuff they never expected to find in it. And in this universe, every step could be your last.
As a explorer in this game, you choose what you can or will do. Will you explore each planet, naming it and its creatures, and sending back your findings thru a beacon? Or will you get into dog-fights with enemy ships? Maybe you'll attempt to steal some of the valuable minerals from underneath the 'sentries' scanners? Or will you just stay in the safety of port and buy and sell suits, minerals, and guns? Whatever you wish to do, you can.
No Man's Sky is created by Hello Games, a company that has already produced Joe Danger. This independent game creator has been founded by Sean Murray, who originally was the person who created the idea (and a heck lot of code) for Joe Danger. The success for that game lead to the production of the next game, No Man's Sky. After quitting his job where he originally created Joe, he got out his frustration with coding. The next morning, he and some of his friends were expanding on the base code, until they finally have a full 2 story house with coders and artists.
The game was given a huge burst of help from E3, the largest gaming trade show in America, and Sony, whose video-game industry rivals Hollywood. Trading working for E3 with stage-time, No Man's Sky quickly escalated, and Sony bean to promote it as a top title.
The pre-order for steam is 60 dollars, and it also will be supported on Sony PlayStation. I wish you good luck and happy exploring!
*This info was taken from the 5/18/15 article WORLD WITHOUT END by Raffi Khatchadourian in the New Yorker, as well as the site of No Man's Sky, which you can check out here.
Welcome to the galaxy of No Man's Sky, home to '18,446,744,073,709,551,616' separate planets. Each one can be explored. Each one can be used for minerals. And each one may have it's own dangers. In a universe generated so well, the own creators can find stuff they never expected to find in it. And in this universe, every step could be your last.
As a explorer in this game, you choose what you can or will do. Will you explore each planet, naming it and its creatures, and sending back your findings thru a beacon? Or will you get into dog-fights with enemy ships? Maybe you'll attempt to steal some of the valuable minerals from underneath the 'sentries' scanners? Or will you just stay in the safety of port and buy and sell suits, minerals, and guns? Whatever you wish to do, you can.
No Man's Sky is created by Hello Games, a company that has already produced Joe Danger. This independent game creator has been founded by Sean Murray, who originally was the person who created the idea (and a heck lot of code) for Joe Danger. The success for that game lead to the production of the next game, No Man's Sky. After quitting his job where he originally created Joe, he got out his frustration with coding. The next morning, he and some of his friends were expanding on the base code, until they finally have a full 2 story house with coders and artists.
The game was given a huge burst of help from E3, the largest gaming trade show in America, and Sony, whose video-game industry rivals Hollywood. Trading working for E3 with stage-time, No Man's Sky quickly escalated, and Sony bean to promote it as a top title.
The pre-order for steam is 60 dollars, and it also will be supported on Sony PlayStation. I wish you good luck and happy exploring!
*This info was taken from the 5/18/15 article WORLD WITHOUT END by Raffi Khatchadourian in the New Yorker, as well as the site of No Man's Sky, which you can check out here.
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